Pontil
Pontil is an adorable puzzle platformer for which I had the pleasure of acting as the art director. It follows three elves that have gotten trapped inside of terrariums and are trying to reunite. The player has to help them traverse the environment, growing magical glass and giving each other a helping hand from time to time.
I am responsible for the majority of the environment art, a portion of it was also made by another two artists:
Rutvij Khandekar: https://www.rutvijkhandekar.com/
Alicia Derico: https://aliciaderico.com/
Characters and programming are by Megan Hsu: https://www.artstation.com/meganhsu
Ground textures for the Mushroom Terrarium were bought from Ulrick Wery.
I also played a large role in the level design and particle effects. The game runs on Unreal Engine 4.20. I hope you enjoy all of our hard work!